Skip to content
Snippets Groups Projects
  1. Aug 11, 2018
  2. Aug 04, 2018
  3. Jul 31, 2018
    • Paramat's avatar
      sfinv, player_api mods: Fix and cleanup README and license files · ab3b1a35
      Paramat authored
      sfinv:
      Move license information to create the missing license.txt file.
      Make README consistent with other Minetest Game mods.
      
      player_api:
      Add missing texture and sound credits to README.
      Update and add extra license information.
      
      default:
      Remove credit for 'player_damage.ogg' sound.
      Unverified
      ab3b1a35
  4. Jul 30, 2018
  5. Jul 26, 2018
  6. Jul 24, 2018
  7. Jul 17, 2018
    • Paramat's avatar
      Flora spread: Reduce maximum density · bf3efa0b
      Paramat authored
      Previously, maximum flora density was chosen based on the extremely rare
      occurrence of all 8 flowers being at high density at one location. This
      caused flora everywhere to spread to an unacceptably high density.
      
      Revert the threshold to 3, which in testing results in a more acceptable
      maximum density of 7 flora per 9x9 area.
      Unverified
      bf3efa0b
  8. Jul 15, 2018
  9. Jul 14, 2018
  10. Jul 13, 2018
  11. Jul 11, 2018
  12. Jul 10, 2018
  13. Jul 08, 2018
  14. Jul 07, 2018
    • Paramat's avatar
      Boats: Properly use 'dtime' for consistent responsiveness · 5c8bd349
      Paramat authored
      Previously, boat responsiveness varied greatly depending on server
      lag and singleplayer / multiplayer.
      'dtime' is the time from the last execution of the boat entity
      'on step' function, so must multiply acceleration and yaw change.
      
      Retune acceleration, turn rate and drift deceleration.
      
      Make reversed turn only happen with significant backwards speed.
      Unverified
      5c8bd349
    • TumeniNodes's avatar
      Add fence rails · 7e1b07fd
      TumeniNodes authored
      Dedicated fence rail textures coming in a follow-up PR.
      7e1b07fd
    • SmallJoker's avatar
      Update carts from boost_cart · ecea5364
      SmallJoker authored
      Better pathfinder algorithm, allows tuning the lag spike compensation.
      Smoother movement (when it's laggy).
      Set the player animation to stand on attach.
      Remove driver when they leave.
      Only update velocity when it's necessary.
      ecea5364
  15. Jul 03, 2018
  16. Jul 01, 2018
  17. Jun 25, 2018
  18. Jun 19, 2018
  19. Jun 15, 2018
  20. Jun 07, 2018
  21. Jun 04, 2018
  22. Jun 02, 2018
  23. Jun 01, 2018
  24. May 31, 2018
  25. May 25, 2018
  26. May 19, 2018
  27. May 15, 2018
  28. May 11, 2018
    • Ezhh's avatar
      Enable regrowth of apples · 3d709dfa
      Ezhh authored
      Apples only regrow where they first appear on trees, either on mapgen or when grown from saplings (meaning apples that were placed by players won't regrow).
      Once the tree is cut down in full (leaves removed), regrowth will stop.
      New apples only grow in daylight, and take the same time as a sapling to grow.
      3d709dfa
  29. May 05, 2018
  30. Apr 30, 2018
  31. Apr 29, 2018
  32. Apr 20, 2018
  33. Apr 13, 2018
  34. Apr 12, 2018
    • Paramat's avatar
      Ore distribution: Deeper iron, diamond and mese block, tune gold (#2107) · 8d8f2f79
      Paramat authored
      Iron at y = 0 was far too easy to find.
      Adjust gold lower region to be twice the depth of highest level, like
      all other ores.
      Diamond at y = -500 was too easy to progress to.
      Make diamond and mese block deeper to create a depth progression from
      mese crystal to diamond, to reflect tool progression.
      This all creates a satisfying 2^n depth progression, with lower regions
      being at twice the depth of highest levels.
      Unverified
      8d8f2f79
  35. Apr 08, 2018
    • sofar's avatar
      Prevent divide by zero (#2106) · 8c71f3d8
      sofar authored
      This forces all explosions to damage entities within the 1 node
      range. If that needs to be disabled, the damage_radius needs to
      be set to 0.
      8c71f3d8
Loading