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  1. Oct 14, 2015
    • ShadowNinja's avatar
      Refactor logging · 2139d7d4
      ShadowNinja authored
      - Add warning log level
      - Change debug_log_level setting to enumeration string
      - Map Irrlicht log events to MT log events
      - Encapsulate log_* functions and global variables into a class, Logger
      - Unify dstream with standard logging mechanism
      - Unify core.debug() with standard core.log() script API
      2139d7d4
  2. Aug 29, 2015
    • paramat's avatar
      Dungeongen: Remove floating frames · 17b7b7c8
      paramat authored
      Preserves the rare unbroken protruding dungeons
      Fix random range for first room roomplace
      Fix checked volume for first room 'fits' bool
      and check for 'untouchable' flag instead of 'inside'
      Remove 'enable floating dungeons' setting
      17b7b7c8
  3. Aug 15, 2015
  4. Aug 13, 2015
  5. Aug 07, 2015
  6. Aug 02, 2015
  7. Jul 23, 2015
    • est31's avatar
      Optional reconnect functionality · 3b50b276
      est31 authored
      Enable the server to request the client to reconnect.
      
      This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
      3b50b276
  8. Jul 17, 2015
  9. Jul 08, 2015
  10. Jul 01, 2015
  11. Jun 28, 2015
  12. Jun 27, 2015
  13. Jun 14, 2015
  14. May 26, 2015
  15. May 17, 2015
  16. May 04, 2015
  17. Apr 27, 2015
  18. Apr 14, 2015
  19. Apr 01, 2015
  20. Mar 27, 2015
    • ShadowNinja's avatar
      Clean up and tweak build system · 93fcab95
      ShadowNinja authored
        * Combine client and server man pages.
        * Update unit test options and available databases in man page.
        * Add `--worldname` to man page.
        * Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`.
        * Disable server build by default on all operating systems.
        * Make `ENABLE_FREETYPE` not fail if FreeType isn't found.
        * Enable LevelDB, Redis, and FreeType detection by default.
        * Remove the `VERSION_PATCH_ORIG` hack.
        * Add option to search for and use system JSONCPP.
        * Remove broken LuaJIT version detection.
        * Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`.
        * Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`.
        * Clean up style of CMake files.
      93fcab95
  21. Mar 23, 2015
    • kwolekr's avatar
      Do not enable texture_clean_transparent by default · 11372ac6
      kwolekr authored
      This feature is still experimental and has some issues. Also,
      increase texture_min_size to 64 px. The setting was initially
      a conservative 16 so that the effect would not be noticable
      for players who aren't using aniso/bi/trilinear filtering. This
      isn't necessary now that texture_clean_transparent is disabled
      by default.
      11372ac6
  22. Mar 21, 2015
  23. Mar 07, 2015
  24. Feb 25, 2015
  25. Jan 14, 2015
  26. Jan 09, 2015
  27. Dec 30, 2014
  28. Dec 23, 2014
  29. Dec 17, 2014
  30. Nov 30, 2014
  31. Nov 26, 2014
  32. Nov 20, 2014
  33. Nov 19, 2014
  34. Nov 08, 2014
  35. Oct 29, 2014
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