- Apr 08, 2016
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David Knapp authored
Arch Linux doesn't put it's ncursesw includes inside an ncursesw directory. This script ends up setting USE_CURSES as true, but doesn't pick up any of the headers. https://bugs.archlinux.org/task/13994
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paramat authored
Instead of doing nothing at node_max.Y + 1 use 1-down overgeneration for tunnel generation and noisemaps Move some old unused code in mgv7 to end of file
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- Apr 07, 2016
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kwolekr authored
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Samuel Sieb authored
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- Apr 06, 2016
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Nathanaël Courant authored
It was caused by player not moving because fall was prevented, but their velocity still increasing, causing fatal fall damage when world was finally loaded. This commit fixes it by setting player velocity to zero when the world around them is not loaded.
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Samuel Sieb authored
Fix warnings added by commit 01ae43c4 Fixes #3952
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- Apr 03, 2016
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Samuel Sieb authored
Also, rework the colorizing code to be more efficient.
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kinokoio authored
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- Apr 02, 2016
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- Mar 31, 2016
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Rui914 authored
Additionally, fix misc. code style issues
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- Mar 30, 2016
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gregorycu authored
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Loïc Blot authored
Use a proper switch with breaks.
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est31 authored
* Fix leak like behaviour if you load multiple schematics in a loop. * Cleanup check in for, fixing theoretical out of bounds read if Schematic::deserializeFromMts reduced the number of elements in m_nodenames. A != check may need an overflow of the counter before it hits, if origsize is larger than m_nodenames.size(). * Fix function name passed to errorstream: it was wrong. Also use __FUNCTION__ instead of manually using the method name at other places in the function. * Don't shadow the name member in the loop.
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paramat authored
Fix initialisation of variable 'disp' Fix a few minor code style issues Add independent X motion combining 2 prime frequencies
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paramat authored
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- Mar 29, 2016
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tenplus1 authored
2016-03-27 15:47:01: ERROR[Main]: ServerError: Lua: Runtime error from mod '*builtin*' in callback luaentity_Step(): Node name is not set or is not a string! 2016-03-27 15:47:01: ERROR[Main]: stack traceback: 2016-03-27 15:47:01: ERROR[Main]: [C]: in function 'add_node' 2016-03-27 15:47:01: ERROR[Main]: /usr/share/minetest/builtin/game/falling.lua:96: in function </usr/share/minetest/builtin/game/falling.lua:43>
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kwolekr authored
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sfan5 authored
Writing an u8 to verbosestream writes a char, not it's numeric value.
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- Mar 27, 2016
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- Mar 25, 2016
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Craig Davison authored
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est31 authored
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Jean-Patrick Guerrero authored
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Fernando Reis authored
Currently translated at 34.5% (299 of 865 strings) This is a merger of 2 commits.
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red-001 authored
Currently translated at 33.7% (292 of 865 strings) This is a merger of 2 commits.
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Jean-Patrick Guerrero authored
Currently translated at 93.0% (805 of 865 strings) This is a merger of 2 commits.
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Ian giestas pauli authored
Currently translated at 70.6% (611 of 865 strings) This is a merger of 2 commits.
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Jean-Baptiste authored
Currently translated at 92.4% (800 of 865 strings) This is a merger of 3 commits.
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akiyama akira authored
Currently translated at 34.4% (298 of 865 strings) This is a merger of 6 commits.
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Thibault Noel authored
Currently translated at 89.1% (771 of 865 strings) This is a merger of 2 commits.
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Joan Ciprià Moreno Teodoro authored
Currently translated at 36.6% (317 of 865 strings) This is a merger of 2 commits.
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Rui authored
Currently translated at 51.2% (443 of 865 strings) This is a merger of 2 commits.
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Lucas Montenegro authored
Currently translated at 46.1% (399 of 865 strings) This is a merger of 3 commits.
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Lordmusic Player authored
Currently translated at 23.2% (201 of 865 strings) This is a merger of 2 commits.
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Elia Zammuto authored
Currently translated at 47.9% (415 of 865 strings)
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srfqi authored
Currently translated at 47.9% (415 of 865 strings)
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Jeff Huang authored
Currently translated at 100.0% (865 of 865 strings) This is a merger of 2 commits.
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Kisbenedek Márton authored
Currently translated at 74.9% (648 of 865 strings) This is a merger of 3 commits.
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Jakub Vaněk authored
Currently translated at 54.1% (468 of 865 strings)
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