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  1. Oct 25, 2015
  2. Oct 24, 2015
    • PilzAdam's avatar
      Improve Lua settings menu · 6f2d9de7
      PilzAdam authored
      * Add key settings to setting table and ignore them later
        This way they are added to the auto-generated minetest.conf.example
      * Add flags type
      * Add input validation for int, float and flags
      * Break in-game graphic settings into multiple sections
      * Parse settingtpes.txt in mods and games
      * Improve description for a lot of settings
      * Fix typos and wording in settingtypes.txt
      * Convert language setting to an enum
      6f2d9de7
  3. Oct 17, 2015
  4. Oct 14, 2015
    • ShadowNinja's avatar
      Refactor logging · 2139d7d4
      ShadowNinja authored
      - Add warning log level
      - Change debug_log_level setting to enumeration string
      - Map Irrlicht log events to MT log events
      - Encapsulate log_* functions and global variables into a class, Logger
      - Unify dstream with standard logging mechanism
      - Unify core.debug() with standard core.log() script API
      2139d7d4
  5. Sep 07, 2015
  6. Sep 01, 2015
  7. Aug 29, 2015
    • paramat's avatar
      Dungeongen: Remove floating frames · 17b7b7c8
      paramat authored
      Preserves the rare unbroken protruding dungeons
      Fix random range for first room roomplace
      Fix checked volume for first room 'fits' bool
      and check for 'untouchable' flag instead of 'inside'
      Remove 'enable floating dungeons' setting
      17b7b7c8
  8. Aug 24, 2015
  9. Aug 15, 2015
  10. Aug 13, 2015
  11. Aug 02, 2015
  12. Jul 23, 2015
    • est31's avatar
      Optional reconnect functionality · 3b50b276
      est31 authored
      Enable the server to request the client to reconnect.
      
      This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
      3b50b276
  13. Jul 22, 2015
  14. Jul 17, 2015
  15. Jul 08, 2015
  16. Jul 01, 2015
  17. Jun 30, 2015
  18. Jun 28, 2015
  19. Jun 21, 2015
  20. Jun 18, 2015
  21. Jun 14, 2015
  22. May 26, 2015
  23. May 24, 2015
  24. May 17, 2015
  25. May 10, 2015
  26. May 08, 2015
  27. May 04, 2015
  28. Apr 14, 2015
  29. Apr 13, 2015
  30. Apr 01, 2015
  31. Mar 23, 2015
    • kwolekr's avatar
      Do not enable texture_clean_transparent by default · 11372ac6
      kwolekr authored
      This feature is still experimental and has some issues. Also,
      increase texture_min_size to 64 px. The setting was initially
      a conservative 16 so that the effect would not be noticable
      for players who aren't using aniso/bi/trilinear filtering. This
      isn't necessary now that texture_clean_transparent is disabled
      by default.
      11372ac6
  32. Mar 21, 2015
  33. Mar 07, 2015
  34. Mar 05, 2015
  35. Feb 25, 2015
  36. Feb 18, 2015
  37. Feb 05, 2015
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