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  1. Dec 10, 2015
  2. Dec 07, 2015
    • ShadowNinja's avatar
      Fix Event implementation · 696148e2
      ShadowNinja authored
      On non-windows platforms this just used a semaphore,
      which meant that multiple calls to signal() would
      result in wait() returning multiple times.
      696148e2
    • ShadowNinja's avatar
      Add seperate cache path · ea2964f5
      ShadowNinja authored
      This is set to the XDG cache path where possible.
      It's set to the app's cache path on Android.
      ea2964f5
    • est31's avatar
      Fix threshold type · 51e8c2b2
      est31 authored
      Fix the type of the threshold value for mapgen.
      The commit
      
      a78dd7f2 "Fix spelling of noise_threshold"
      
      has changed it to be read as int, but it can have non-integral values too.
      
      Thanks to @kwolekr for pointing this out.
      51e8c2b2
    • est31's avatar
      lua_api.txt: add blank lines before * lists · 9a5a538e
      est31 authored
      If rendered as markdown, lists need a blank line before them
      so that they are recognized as such.
      9a5a538e
    • paramat's avatar
      Mapgen: Add propagate_shadow bool to calcLighting · 49073ba2
      paramat authored
      To terminate unwanted shadows from floatlands or realms above
      Also add to LuaVoxelManip calc_lighting for use in mapgen mods
      Remove the 2 argument calcLighting, mapgens now use the 5
      argument form to specify the volumes for propagateSunlight and
      spreadLight
      In mgsinglenode replace calcLighting with setLighting and
      clean-up use of tabs and spaces
      49073ba2
  3. Dec 06, 2015
  4. Dec 05, 2015
    • Ferdinand Thiessen's avatar
      Improve LuaJIT detection · 70ece71e
      Ferdinand Thiessen authored
      On openSUSE luajit is not detected correctly.
      This is because openSUSE is using a lua version suffix, like other Linux distributions do it also.
      So the include directory is:
      include/luajit-5_1-2.0
      70ece71e
    • est31's avatar
      Make travis work again · 5643b9b9
      est31 authored
      Now we do sudo apt-get update to download package sources.
      This fixes travis build with the new GCE based infrastructure.
      
      Closes #3427.
      Closes #3426.
      5643b9b9
  5. Dec 03, 2015
  6. Dec 02, 2015
  7. Dec 01, 2015
  8. Nov 29, 2015
  9. Nov 24, 2015
  10. Nov 23, 2015
  11. Nov 22, 2015
    • est31's avatar
      Update HUD flags on server like on client · a4e3ed01
      est31 authored
      Fixes bug for which commit
      
      6c37e89f "Fix old client showing duplicated health bar on new server"
      by @sapier
      
      laid the groundwork, where the server has
      updated its copy of the hud flags without
      respecting the mask.
      
      Fixes #3395.
      a4e3ed01
  12. Nov 21, 2015
    • paramat's avatar
      Mapgen: Add global 'decorations' flag · d7bbe817
      paramat authored
      Flag is set by default in MapgenParams
      The global 'trees' flag remains but is now
      undocumented and unset by default in MapgenParams
      Add mgv6_spflag 'trees' set by default in
      defaultsettings.cpp to affect new worlds only
      This is automatically backwards
      compatible for existing worlds
      d7bbe817
    • Rui's avatar
      Log static_spawn error only once · 4fd394b6
      Rui authored
      4fd394b6
  13. Nov 16, 2015
  14. Nov 15, 2015
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