- Oct 31, 2016
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lhofhansl authored
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- Oct 20, 2016
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paramat authored
Move static object storage force-delete message from errorstream to warningstream. Increase 'max objects per block' setting to 64. Add missing spaces in warning code.
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- Oct 16, 2016
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ShadowNinja authored
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- Oct 05, 2016
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Loïc Blot authored
Added the following chat coreside features * Chat messages length limit * Message rate limiting * Message rate kicking Note: * handleChat now takes RemotePlayer pointer instead of u16 to remove useless lookups
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- Sep 21, 2016
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James Stevenson authored
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- Aug 22, 2016
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est31 authored
Disable the ability to connect to old servers by default to improve password security. If people still want to connect to old (0.4.12 and earlier) servers, they can flip the send_pre_v25_init setting. Add the ability to detect if we've tried to connect to a server which only supports the pre v25 init protocol, and show an apropriate error message. Most times the error will already be catched at the serverlist level, the detection mechanism only acts as last resort, because the "Connection timed out" error message that would be shown otherwise would be very confusing. Automatic "fixing" of this condition is not desired, as it would allow for downgrade attacks. As already 161 of the 167 servers on the serverlist support the new srp based auth protocol (> 96%), the breakage should be minimal. Follow up of commit af301831 "Add option to not send pre v25 init packet" Also change the pessimistic assumption of masterlist server versions to optimistic, in order to avoid buggy behaviour (favourites not in the serverlist would be denied to connect to, etc).
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- Aug 10, 2016
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Esteban I. Ruiz Moreno authored
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- Jul 05, 2016
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rubenwardy authored
Also update cinematic mode's description to include mouse
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- Jul 04, 2016
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est31 authored
It seems that various different devices register as Joysticks on linux, and their presence has caused lots of confusion amongst minetest users. Therefore, disable the joystick feature. Closes #4261 Closes #4221
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- Jun 03, 2016
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est31 authored
Adds initial ingame gamepad support to minetest. Full Formspec support is not implemented yet and can be added by a later change.
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- May 31, 2016
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Nathanaëlle Courant authored
Add documentation, move files to a proper place and avoid memory leaks. Make it work with most kind of texts, and allow backgrounds too.
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- May 11, 2016
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kwolekr authored
This fixes an issue where trees are omitted from Mapgen V6 maps on configurations that explicitly defined the mgv6_spflags setting.
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- May 08, 2016
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paramat authored
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- May 07, 2016
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MoNTE48 authored
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- Apr 14, 2016
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TriBlade9 authored
Setting only loaded once, default value is to enable them.
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- Mar 19, 2016
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Auke Kok authored
ABM's are hardcoded to run every 1.0s, NodeTimers are hard coded to run at every 1.0s. Block mgmt is running every 2.0sec. However, these timers can be better tuned for both higher and lower values by server owners. Some server owners want to, and have the resources to send more packets per second to clients, and so they may wish to send smaller updates sooner. Right now all ABM's are coalesced into 1.0 second intervals, resulting in large send queues to all clients. By reducing the amount of possible timers, one can get a far better response rate and lower the perception of lag. On the other side of the camp, some servers may want to increase these values, which again isn't easily doable. The global settings abm_interval and nodetimer_interval are set to current values by default. I've tested with 0.2/0.5 type values and noticed a greatly improved response and better scattering of nodetimers, as well as enjoying not faceplanting into doors with pressure plates anymore.
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- Mar 15, 2016
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est31 authored
The legacy init packet (pre v25) sends information about the client's password that a server could use to log in to other servers if the username and password are the same. All the other benefits of SRP of protocol v25 are missed if the legacy init packet is still sent during connection creation. This patch adds an option to not send the v25 init packet. Not sending the v25 packet means breaking compat with pre v25 servers, but as the option is not enabled by default, no servers are affected unless the user explicitly flips the switch. More than 90% of the servers on the serverlist support post v25 protocols. The patch also fixes a bug with greying out of non compliant servers being done wrongly, the min and max params were mixed.
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- Mar 12, 2016
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Diego Martínez authored
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- Feb 26, 2016
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RealBadAngel authored
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RealBadAngel authored
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- Feb 22, 2016
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Jeija authored
This allows mods to perform both asynchronous and synchronous HTTP requests. Mods are only granted access to HTTP APIs if either mod security is disabled or if they are whitelisted in any of the the secure.http_mods and secure.trusted_mods settings. Adds httpfetch_caller_alloc_secure to generate random, non-predictable caller IDs so that lua mods cannot spy on each others HTTP queries.
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- Feb 21, 2016
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RealBadAngel authored
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RealBadAngel authored
Closes #3748
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- Feb 09, 2016
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RealBadAngel authored
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paramat authored
To avoid spawn search failing in new specialised mapgens Increase spawn search range to 4000 nodes Add getSpawnLevelAtPoint() functions to EmergeManager, class Mapgen and all mapgens Remove getGroundLevelAtPoint() functions from all mapgens except mgv6 (possibly to be re-added later in the correct form to return actual ground level) Make mgvalleys flag names consistent with other mapgens Remove now unused 'vertical spawn range' setting
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- Feb 08, 2016
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RealBadAngel authored
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- Feb 07, 2016
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RealBadAngel authored
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- Nov 21, 2015
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paramat authored
Flag is set by default in MapgenParams The global 'trees' flag remains but is now undocumented and unset by default in MapgenParams Add mgv6_spflag 'trees' set by default in defaultsettings.cpp to affect new worlds only This is automatically backwards compatible for existing worlds
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- Oct 29, 2015
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Duane Robertson authored
This allows the player to toggle continuous forward with a key (F by default), so we don't have to hold down the forward key endlessly.
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paramat authored
Increase default from 6 to 16 to help with mgv7 and mgfractal Large-scale or alternative mapgens can result in a lowland spawn point not being found, causing a spawn at (0, 0, 0) possibly buried underground The max height is now settable to allow correct player spawn in any mapgen or when using custom noise parameters
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- Oct 14, 2015
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ShadowNinja authored
- Add warning log level - Change debug_log_level setting to enumeration string - Map Irrlicht log events to MT log events - Encapsulate log_* functions and global variables into a class, Logger - Unify dstream with standard logging mechanism - Unify core.debug() with standard core.log() script API
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- Aug 29, 2015
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paramat authored
Preserves the rare unbroken protruding dungeons Fix random range for first room roomplace Fix checked volume for first room 'fits' bool and check for 'untouchable' flag instead of 'inside' Remove 'enable floating dungeons' setting
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- Aug 15, 2015
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paramat authored
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- Aug 13, 2015
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est31 authored
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- Aug 07, 2015
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Kahrl authored
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- Aug 02, 2015
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rubenwardy authored
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- Jul 23, 2015
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est31 authored
Enable the server to request the client to reconnect. This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
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- Jul 17, 2015
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est31 authored
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- Jul 08, 2015
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RealBadAngel authored
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- Jul 01, 2015
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est31 authored
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