- Sep 26, 2015
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Igor Gnatenko authored
For example, on Fedora systems jsoncpp headers is installed in `/usr/include/jsoncpp`.
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Christof Kaufmann authored
On world load the collision code can not see node boxes, since the nodes have not been loaded. Thus it collided only at the next full node. However, standing on a slab on world load leaded to sinking into it until the world finished loading. Then one maybe fell further, if the node below was not walkable. Now, with this commit, when no node around the player has been loaded it simply does not move the player.
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Tim authored
Because not all circles are round: * circles using an euclidean metric are what we usually call "round" * circles using a maximum metric look like euclidean rectangles with equal adjacent sides (squares) * circles using a manhattan metric look like an euclidean right angled rhombus (squares, but 45° rotated to the former one) [ci skip]
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Tim authored
Update .gitignore to ignore symlinks to non-static Minetest directories and sort into an editor section [ci skip]
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netinetwalker authored
Fixes #3196. Before, we didn't throw an error, and the engine thought the block isn't occupied. But in fact it might be that redis is still loading, and the block does exist in the database. The result was a cheesy map.
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- Sep 23, 2015
- Sep 22, 2015
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paramat authored
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- Sep 21, 2015
- Sep 19, 2015
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est31 authored
-> Don't pass pointer to whole IGameDef to NodeMetadata constructors and deserializers, but only to IItemDefManager, which is needed -> Remove the unused content_mapnode_get_new_name() method -> Fix style for MapBlock::deSerialize and MapBlock::deSerialize_pre22, improving accuracy of error messages a bit -> Fix style at other serialisation methods too -> Improve accuracy of some comments
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Loïc Blot authored
Use std::queue instead of std::set, we don't need such a heavy container. Don't convert position to int to convert it back to float in the next function.
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paramat authored
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paramat authored
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- Sep 18, 2015
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- Sep 17, 2015
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est31 authored
The legacy code added in commit d879a539 - "Add minetest.swap_node" for sending the whole mapblock to older clients on the case of a node modification with swap_node, had the problem that the block chosen to be sent to the client was referenced with node coordinates and not with block coordinates, resulting in getting the wrong block sent to the client.
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kwolekr authored
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- Sep 16, 2015
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est31 authored
Borders have to be converted into BS format in order to be accurately comparable to object positions.
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- Sep 15, 2015
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est31 authored
Entity positions are serialized as F1000. Disallow placing entities outside safe borders with the minetest.add_entity call. Note that this patch only enforces those boundaries for placing entities, moving entities that move outside boundaries aren't affected. Thanks to @nanepiwo for pointing this out.
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- Sep 14, 2015
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paramat authored
Remove unusable fine rotation by param2 Remove unused and redundant code Fix code style issues
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Rui914 authored
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est31 authored
1. Do two renames: * SER_FMT_CLIENT_VER_LOWEST -> SER_FMT_VER_LOWEST_WRITE * SER_FMT_VER_LOWEST -> SER_FMT_VER_LOWEST_READ Now the two define values are consistently named with the _WRITE defines SER_FMT_VER_{HIGHEST,LOWEST}_WRITE, and to better point out what the two serialisation versions actually are for. 2. wrap some lines in doc/worldformat.txt, and point out that the node timers are serialized at a later point, as this can cause confusion about what now happens (if one doesn't strictly read the if block's conditions). 3. some whitespace fixes in NodeTimerList::serialize, and one new comment.
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est31 authored
The documentation file contains not just information about the map itself, but also about further files inside the world's directory. Documentation didn't reflect recent SRP addition, now it does.
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- Sep 13, 2015
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kwolekr authored
Modders are now able to select the range of ore column height, and the midpoint at which they 'grow' starting from. This commit adds three new parameters for the 'sheet' ore type: column_height_min, column_height_max, and column_midpoint_factor. clust_size is now deprecated for this ore type.
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- Sep 12, 2015
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est31 authored
After this, it should hopefully not record line numbers anymore, so the diffs of updatepo.sh runs are smaller. Well, this is theory, lets see how it will turn out to be in practice.
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Tim authored
Currently translated at 100.0% (270 of 270 strings)
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Kisbenedek Márton authored
Currently translated at 91.1% (246 of 270 strings)
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Alex “XShell” Schekoldin authored
Currently translated at 100.0% (270 of 270 strings)
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Alex “XShell” Schekoldin authored
Currently translated at 100.0% (270 of 270 strings)
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srfqi authored
Currently translated at 98.1% (265 of 270 strings) Penerjemahan
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E. Kastelijn authored
Currently translated at 97.0% (262 of 270 strings)
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srfqi authored
Currently translated at 97.7% (264 of 270 strings) This is a combination of 9 consecutive commits by the same author. Their messages in chronological order are: Translated using Weblate (Indonesian) Currently translated at 79.2% (214 of 270 strings) Translated using Weblate (Indonesian) Currently translated at 80.0% (216 of 270 strings) Ini merupakan istilah dan tidak perlu diterjemahkan Translated using Weblate (Indonesian) Currently translated at 89.6% (242 of 270 strings) Penerjemahan Translated using Weblate (Indonesian) Currently translated at 94.8% (256 of 270 strings) Penerjemahan Translated using Weblate (Indonesian) Currently translated at 95.9% (259 of 270 strings) Mencari persamaan makna Translated using Weblate (Indonesian) Currently translated at 96.2% (260 of 270 strings) Penerjemahan Translated using Weblate (Indonesian) Currently translated at 96.6% (261 of 270 strings) Mencari persamaan makna Translated using Weblate (Indonesian) Currently translated at 97.0% (262 of 270 strings) Penerjemahan Translated using Weblate (Indonesian) Currently translated at 97.7% (264 of 270 strings) Istilah tidak diterjemahkan
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Tim authored
Currently translated at 73.7% (199 of 270 strings)
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E. Kastelijn authored
Currently translated at 90.7% (245 of 270 strings)
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Tim authored
Currently translated at 100.0% (270 of 270 strings)
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Tim authored
Currently translated at 44.8% (121 of 270 strings)
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Tim authored
Currently translated at 100% (0 of 0 strings) Created new translation.
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Jakub Vaněk authored
Currently translated at 100.0% (270 of 270 strings)
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